


This is enough to deal some supplement damage while your skeletons perform the work Put a point here to get the trusty meat shield for your armyĬorpse Explosion 1 point. Enhances your army’s defense, damageĬlay Golem 1 point. More points – more solder, more powerful skeletons. This is what makes Necromancer special in the first place. The only thing that's troublesome is that the rare bosses that are designed to focus the player, like The Butcher, are very hard because with this build you have no personal defensive cds nor passive damage reduction other than your armor, and can't facetank anything that's hard hitting and decides it really wants you.Raise Skeleton 20 points. Also the boss never focuses you, so you can just dodge shit while spamming spears and corpse explosion. Due to the reapers cutting a whole bunch of chunks off the boss, you are never in any trouble of running out of corpses, and you can easily summon more skellies as they die in combat against the boss. Rotation is basically casting Decrepify - x4 Bone Spear - Corpse Explosion spam. My melee pets are reapers and are specced into the extra chance to make corpses. I even have a couple of legendaries that give +2 warriors and +2 mages. It's really strong, I'm just killing dungeon bosses from the first try, whereas with barbarian for example, it would take me 6-10 attempts at level 22. I'm playing the bone spear build, and it has minions (except golem, which I sac for the health buff and to make room on the actionbar). That's what people who have no idea what they're talking about, say.
